fix: 修复systemd socket协议、格式化代码、拆分配置常量

This commit is contained in:
2026-06-08 10:30:38 +08:00
parent c99188ef78
commit 3f7ebfb52e
4 changed files with 106 additions and 99 deletions
+3
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@@ -0,0 +1,3 @@
INITIAL_GRACE = 300 # 初次启动等待 300 秒
TRY_TIMES = 3 # 尝试次数
RST_COOLDOWN_DURATION = 200 # 重启冷却期 200 秒
+67 -61
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@@ -12,74 +12,70 @@
# MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE. # MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
# See the Mulan PubL v2 for more details. # See the Mulan PubL v2 for more details.
# main.rb 顶部添加 def main
begin puts ' ___ __ ___ ___ ___ '
# 原有代码 puts ' |\/| | |\ | |__ /__` |__ |\ | | | |\ | |__ | '
rescue => e puts ' | | | | \| |___ .__/ |___ | \| | | | \| |___ |___ '
# 强制输出到stderr puts " MineSentinel dev-rolling version by <*> S.A. [@SNOWARE] and owned by SCU team."
$stderr.puts "[CRITICAL] Unhandled exception: #{e.message}" puts " Copyleft (c) 2026 S.A. SNOWARE-SCU. This program is licensed under Mulan PubL v2."
$stderr.puts e.backtrace.join("\n") puts " E-mail: SALflake@qq.com | QQ: 758522192 | Website: https://swe-iss.rth1.xyz/softwares/minesentinel."
exit 1 puts
end
puts ' ___ __ ___ ___ ___ ' require_relative 'method_executor' # 日志系统在此时初始化
puts ' |\/| | |\ | |__ /__` |__ |\ | | | |\ | |__ | ' MethodExecutor.record("debug", "init", "Initialized MethodExecutor, which implements logging system and intervening functions.")
puts ' | | | | \| |___ .__/ |___ | \| | | | \| |___ |___ ' require_relative 'server_status_detector'
puts " MineSentinel dev-rolling version by <*> S.A. [@SNOWARE] and owned by SCU team." require_relative 'systemd_notifier' # 心跳系统在此时初始化
puts " Copyleft (c) 2026 S.A. SNOWARE-SCU. This program is licensed under Mulan PubL v2." require_relative 'config'
puts " E-mail: SALflake@qq.com | QQ: 758522192 | Website: https://https://swe-iss.rth1.xyz/softwares/minesentinel." MethodExecutor.record("debug", "init", "Initialized SystemdNotifier, which implements systemd watchdog feeder.")
puts
require_relative 'method_executor' # 日志系统在此时初始化 # 确认是否具有展开干预操作的权限 如果因场景不同不需要请注释这部分内容
MethodExecutor.record("debug", "init", "Initialized MethodExecutor, which implements logging system and intervening functions.") unless Process.euid == 0
require_relative 'server_status_detector' MethodExecutor.record("error", "init", "Permission denied: root required to intervene Systemd Services.")
require_relative 'systemd_notifier' # 心跳系统在此时初始化 raise Errno::EPERM
MethodExecutor.record("debug", "init", "Initialized SystemdNotifier, which implements systemd watchdog feeder.")
# 确认是否具有展开干预操作的权限 如果因场景不同不需要请注释这部分内容
unless Process.euid == 0
MethodExecutor.record("error", "init", "Permission denied: root required to intervene Systemd Services.")
raise Errno::EPERM
end
MethodExecutor.record("info", "mainloop", "MineSentinel started, entering mainloop.")
# 初次启动:MineSentinel 先于 minecraft 启动(systemd Before=),
# 等待服务器端口就绪,避免误判为崩溃
INITIAL_GRACE = 300 # 初次启动等待 300 秒
MethodExecutor.record("info", "mainloop",
"Initial startup grace period #{INITIAL_GRACE}s — waiting for server to come up...")
grace_deadline = Time.now + INITIAL_GRACE
while Time.now < grace_deadline
sleep 5
if ServerStatusDetector::MinecraftServer.self_diag[:type]
MethodExecutor.record("info", "mainloop",
"Server port is open during grace period, resuming normal monitoring.")
break
end end
MethodExecutor.record("info", "mainloop", "MineSentinel started, entering mainloop.")
# 初次启动:MineSentinel 先于 minecraft 启动(systemd Before=),
# 等待服务器端口就绪,避免误判为崩溃
MethodExecutor.record("info", "mainloop",
"Initial startup grace period #{INITIAL_GRACE}s — waiting for server to come up...")
grace_deadline = Time.now + INITIAL_GRACE
while Time.now < grace_deadline
sleep 5
if ServerStatusDetector::MinecraftServer.self_diag[:type]
MethodExecutor.record("info", "mainloop",
"Server port is open during grace period, resuming normal monitoring.")
break
end
end
MethodExecutor.record("info", "mainloop", "Grace period ended.")
main_loop
end end
MethodExecutor.record("info", "mainloop", "Grace period ended.")
# Functional mainloop. # Functional mainloop.
def main def main_once
chkrslt = ServerStatusDetector::MinecraftServer.self_diag chkrslts = []
if chkrslt[:type] for i in 0..TRY_TIMES
chkrslt = ServerStatusDetector::MinecraftServer.self_diag
chkrslts.append(chkrslt)
end
if chkrslts.all? { |chkrslt_in| chkrslt_in[:type] }
MethodExecutor.record("debug", "mainloop", "Server health check passed.") MethodExecutor.record("debug", "mainloop", "Server health check passed.")
else else
MethodExecutor.record("warn", "mainloop", "Server health check FAILED: #{chkrslt[:message]}") for chkrslt_in in chkrslts
for operation in chkrslt[:operation] MethodExecutor.record("warn", "mainloop", "Server health check FAILED: #{chkrslt_in[:message]}")
if operation == "Record" end
# 消息已在 self_diag 中生成,这里仅记录操作 MethodExecutor.record("info", "mainloop", "Checked #{TRY_TIMES} time.")
MethodExecutor.record("warn", "mainloop", "Action: Record -> Server died!") if chkrslts.any? { |chkrslt_in| chkrslt_in[:operation] == "Record" }
elsif operation == "ForceResetServerProcess" MethodExecutor.record("warn", "mainloop", "Action: Record -> Server died!")
if chkrslts.any? { |chkrslt_in| chkrslt_in[:message] == "Server died for unknown reason, and will be restarted." }
MethodExecutor.record("info", "mainloop", "Action: ForceResetServerProcess triggered.") MethodExecutor.record("info", "mainloop", "Action: ForceResetServerProcess triggered.")
MethodExecutor.reset_minecraft_server MethodExecutor.reset_minecraft_server
# 重启后等待服务器启动(MC服务器启动通常需要30秒~2分钟) # 重启后等待服务器启动(MC服务器启动通常需要30秒~2分钟)
cooldown_duration = 200 # 200秒冷却期
cooldown_beg = Time.now cooldown_beg = Time.now
MethodExecutor.record("info", "mainloop", "Cooling down #{cooldown}s for server startup...") MethodExecutor.record("info", "mainloop", "Cooling down #{RST_COOLDOWN_DURATION}s for server startup...")
while Time.now < cooldown_beg + cooldown_duration while Time.now < cooldown_beg + RST_COOLDOWN_DURATION
sleep 1 sleep 1
SystemdNotifier.notify("WATCHDOG=1") SystemdNotifier.notify("WATCHDOG=1")
end end
@@ -89,9 +85,19 @@ def main
end end
end end
def main_loop
while true while true
sleep 1.5 sleep 1.5
SystemdNotifier.notify("WATCHDOG=1") SystemdNotifier.notify("WATCHDOG=1")
main main_once
end
end
begin
main
rescue => e
# 强制输出到stderr
$stderr.puts "[CRITICAL] Unhandled exception: #{e.message}"
$stderr.puts e.backtrace.join("\n")
exit 1
end end
+35 -37
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@@ -77,48 +77,46 @@ class MethodExecutor
@@rst_counter += 1 @@rst_counter += 1
unless Process.euid == 0 unless Process.euid == 0
self.record("error", "reset", "Permission denied: root required to manage systemd services.") self.record("error", "reset", "Permission denied: root required to manage systemd services.")
raise Errno::EPERM raise Errno::EPERM
end end
self.record("info", "reset", "Spawning 'systemctl restart minecraft' (PID will be captured)...") self.record("info", "reset", "Spawning 'systemctl restart minecraft' (PID will be captured)...")
pid = spawn "systemctl restart minecraft" pid = spawn "systemctl restart minecraft"
self.record("debug", "reset", "systemctl restart spawned with PID #{pid}.") self.record("debug", "reset", "systemctl restart spawned with PID #{pid}.")
tick_beg = Time.now tick_beg = Time.now
while true while true
sleep 0.5 sleep 0.5
begin SystemdNotifier.notify("WATCHDOG=1")
SystemdNotifier.notify("WATCHDOG=1") proc_status = Process.waitpid2(pid, Process::WNOHANG)
proc_status = Process.waitpid2(pid, Process::WNOHANG) if proc_status # 子进程已退出,返回 [pid, status]
if proc_status # 子进程已退出,返回 [pid, status] _, status = proc_status
_, status = proc_status elapsed = (Time.now - tick_beg).round(2)
elapsed = (Time.now - tick_beg).round(2) if status.success?
if status.success? self.record("info", "reset", "'systemctl restart' succeeded in #{elapsed}s.")
self.record("info", "reset", "'systemctl restart' succeeded in #{elapsed}s.") @@rst_counter = 0 # 成功时重置计数器
@@rst_counter = 0 # 成功时重置计数器 break
break else
else self.record("error", "reset", "'systemctl restart' failed with exitcode #{status.exitstatus} after #{elapsed}s.")
self.record("error", "reset", "'systemctl restart' failed with exitcode #{status.exitstatus} after #{elapsed}s.") break
break
end
else # 子进程仍在运行 (WNOHANG 返回 nil)
if Time.now - tick_beg > PERSISTENCE_PERIOD then
self.record("warn", "reset",
"'systemctl restart' timed out after #{PERSISTENCE_PERIOD}s. Force-killing PID #{pid}...")
system "kill -9 #{pid}"
self.record("warn", "reset", "Running 'systemctl kill minecraft' (last resort)...")
system "systemctl kill minecraft" # 没招了,毁灭吧
sleep 0.5
self.record("info", "reset", "Running 'systemctl start minecraft' (rebirth)...")
system "systemctl start minecraft" # 重生
self.record("info", "reset", "Force-reset sequence completed.")
break
end
end end
else # 子进程仍在运行 (WNOHANG 返回 nil)
if Time.now - tick_beg > PERSISTENCE_PERIOD then
self.record("warn", "reset",
"'systemctl restart' timed out after #{PERSISTENCE_PERIOD}s. Force-killing PID #{pid}...")
system "kill -9 #{pid}"
self.record("warn", "reset", "Running 'systemctl kill minecraft' (last resort)...")
system "systemctl kill minecraft" # 没招了,毁灭吧
sleep 0.5
self.record("info", "reset", "Running 'systemctl start minecraft' (rebirth)...")
system "systemctl start minecraft" # 重生
self.record("info", "reset", "Force-reset sequence completed.")
break
end end
end end
end
end end
+1 -1
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@@ -55,7 +55,7 @@ module ServerStatusDetector
class MinecraftServer < TcpServer # 继承为TcpServer编写的属性和方法 class MinecraftServer < TcpServer # 继承为TcpServer编写的属性和方法
def self.self_diag() def self_diag
res = test_port('127.0.0.1', 25565) res = test_port('127.0.0.1', 25565)